A downloadable article

This is a quick article giving a framework for setting up the player character group as an entity in its own right or the leadership of one, as a precursor to character creation.

This is presented as a concrete set of steps and options so that you can just follow along if desired, though it's expected you'll likely modify it to taste and the needs of your game.

StatusReleased
CategoryPhysical game
Rating
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(1 total ratings)
AuthorLevi Kornelsen

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Compacts.pdf 306 kB