1.0.1 Update


This update give new, more unified-look textures to the altar and cache, fixes the really bad bounding box on the altar, adds a mending cabinet to the essentia, and messes around with a few essentia recipes so that the new textures and recipes make sense.

It also introduces a  "droplet" mechanic you'll see in the GUIs for the basic workstations, making Xp tranfer into bottles a more exact deal, plus it's pretty and removes the random factor from them (but not from bags; I like the bags being a bit random and not-perfectly-efficient).

Stone Book documentation is updated to cover all that.

....

Also, it is now possible (but shouldn't be likely) that you'll come across a weird patch of dirt like this:

That's "Disenchanted Soil", the remnant of past witchy presence.  Dig it up, and you'll find some decorative blocks and maybe some seeds.  If you get a "sealed stone", well, that doesn't do anything (yet).

These dirt patches are not a critical feature, and not usually worth going out of your way for; they're just groundwork (I'm so funny); eventually, the idea is, you'll be able to unseal the Sealed Stones into treasure boxes, which will have a bunch of odd stuff in them.  But for now, and probably another update or two to come, they're primarily there so that world generation includes them at least a little; bit of future-proofing, mostly.

Files

witchworks-1.0.1-neoforge-1.20.4.jar 2 MB
10 days ago

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