Cycles And Loops 3: The Midrange
A downloadable game
This is a follow-up to the primer on Cycles And Loops In Tabletop Roleplaying and to it's follow up on capstones.
It is a compilation of mapped-out (via flowchart!) procedures used in the "middle range" between simple conversation and capstones. "The combat turn" would fit nicely here, and so would "the fishing minigame" (in fact, there's one in here).
As with the capstone zine, there are minimal notes on interpretation and use (often a single, half-serious line), the goal is to demonstrate and immerse rather than explain.
The contents given here are casually constructed; to use one in refining or creating a game, it's recommended you go over it with a fine-toothed comb and take full possession of it first.
Published | 9 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Levi Kornelsen |
Tags | theory, Tabletop role-playing game, zine |
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I need more fishing minigames in all my games, thank you!